World Wildlife Fund sets up Conservation Island on Second Life

second_life_logo.jpgThe World Wildlife Fund (WWF) has today set up a virtual island on Second Life, designed to allow residents to live in harmony with its friendly wild animal population.

“Conservation Island” includes Mr Tangee, an orangutan with an ice-cream van (exactly how wild is that supposed to be?), and guide pandas who show people around the wind-powered town.

“WWF set up the island as a way to help people learn about conservation issues and the need to live sustainably. We want to be able to show people that WWF has solutions to the real environmental issues affecting their ‘first life’,” said WWF’s David Cole.

Computer proves Rubik's Cube solvable in 26 moves or less — that's 26 years too late for me

rubiks_cube.gifA computer has calculated that any configuration of the classic 3×3 Rubik’s Cube can be solved in a maximum of 26 moves.

This astounding news comes just weeks after scientists programmed a computer played the perfect game of draughts. Haven’t these computers got anything better to be doing with their CPUs?

The Rubik’s Cube has 43 quintillion (43,000,000,000,000,000,000) possible combinations, so the scientists had to simplify the problem by figuring out which arrangements of the Cube are equivalent, identifying special arrangements of the Cube, and not analysing combinations already solvable in under 26 moves.

A letter to George Harrison, Nintendo's recently-resigned Senior Vice President of Marketing

georgeh6.jpg Dear George Harrison,

Not you, glorious Beatles guitarist, back in your box you go. Err, grave. You, Mr. Harrison, you of Nintendo-fame. Yes, you, who just resigned as Ninty’s Senior Vice President of Marketing after 15 long years at the company. I’ve got a few little things I want to talk to you about, so better grab a chair and a nice stiff drink. Yes, one for me too, atta boy.

There’s been lots of rumours the past few months about you resigning from the company possibly due to your hesitance at moving the family from Washington to your new sales and marketing division in Redwood City, California. All very noble, wanting to put the interests of your family before those of Reggie and co. at Nintendo, but really, George, slightly disappointing behaviour I have to say…

Viva Piñata to start growing Piñatas in Nintendo DS's gardens

vivapinatadsflipper-thumb7.jpg Viva Piñata is definitely one of those sandbox/life-sim games that our fellow Tech Digest editor Stuart refers to as AIQBNWWIEs, or ‘actually-i’m-quite-bored-now-when-will-it-end’ games. Not really suited to the Xbox 360’s stationary existence, the fact that it’s taken Microsoft and Rare this long to approach Nintendo about placing it on the DS platform is quite surprising…

Tetsuya Mizuguchi of Rez and Lumines creates Virtual Tokyo for Second Life

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The other week I mentioned briefly in our Daily Tech Hotlinks that Tetsuya Mizuguchi, the creator of games such as Lumines and Rez, is developing a Virtual Tokyo for Second Life. Anyone familiar with his work will know he’s an UTTER genius and probably deserves the Japanese equivalent of a Knighthood. Which is probably something similar to a special limited edition Hello Kitty figurine or appearance in a hentai cartoon.

Anyway, Famitsu, that gaming bible only the Japanese are privy to, announce recently…

Suck at Guitar Hero? Fool your friends with the Guitar Heronoid robot

guitarherorobot.jpg Guitar Hero is without a doubt one of the most enjoyable games available, although let’s be honest with each other…we’re not very good at it, are we? I’ve just about nailed Iron Man by Black Sabbath, on the first version, but John the Fisherman by Primus, on Guitar Hero II? Bah! I’m lucky if I can match even two of the notes.

That’s when you need to call on your good mate Rafael Mizrahi, who has just created a robot called the Guitar Heronoid. Like most men I know, it’s divided into two parts – the brain, which detects and analyses the PS2 video signals and generates play-commands such as when to press the buttons, when to strum etc, and the body, which reads the play-commands and controls the twiddling fingers…

Video game console wedding cake pleases the wife, loses appetite of groom

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At the risk of Tech Digest resembling Kotaku’s very-unofficial spin-off blog, Game Cakes, I couldn’t not share this doozy with you. When Tech Digest writer, Al, got married a few months back I suggested he have a game-themed cake, and sadly he vetoed the idea, but I bet after his eyes fall on Game Daily writer, Carol Orsini’s wedding cake, he’ll regret not forcing his missus into that Monkey Island cake he always dreamt about. Girls dream about dresses when we’re young, the boys dream about wedding cakes in the shape of Alex Kidd…