Guitar Hero III has made more money than any other videogame ever



That’s how much money has been spent, since its release on October 28th 2007, on Guitar Hero III. That’s enough money to buy 1.3 million 16GB pay-as-you-go iPhones, 18 million Thrustmaster T.16000M joysticks, or 50,000 blinged-up Macbook Airs.

Of course, the whole thing is helped by the fact that the game cost about $90 when it was released, almost twice the price of a normal game, due to its plastic guitar peripheral. Expect sales of Guitar Hero World Tour and Rock Band, however, to eclipse this figure once again, due to their massive full-band instrument packs.

XKCD Guitar Hero (via Kotaku)

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Guitar Hero III mini game widget – for that rock fix at work

I can’t stop playing this. It’s completely basic, rather like Dancing Stage for my fingers, but even without the axe in your hand, it’s still possible to get that shiver running down your spine as you bash out “Schooooooooool’s Ouuuuuuuut Fooreeever!” With 23rd May still all too far away, Guitar Hero is getting every edge it can in the upcoming war with fierce and basically superior rival title Rock Band. This widget isn’t going to make me go out and buy the game…

Guitar Hero III to get wireless controllers for PS3, Wii and Xbox 360


Isn’t Guitar Hero the only console game where you’d actually want a cabled controller? Busting hot riffs while popping scissor kicks in your spray-on leather kecks ain’t the same if you’re not constantly fighting not to trip over a flailing wire, after all. But still, it seems that the upcoming Guitar Hero III will come with wireless guitars on all three formats: PS3, Wii and Xbox 360.