What Makes Up a Software Dream Team?
Companies slow to embrace remote working for tech talent, study shows
UK developers highest paid in Europe, claims survey
Apple to publish App developer guidelines, will explain submission rejections
Apple are to publish an official App Store Review Guidelines manual, hoping to make their app approval process more transparent by doing so. The app submission process has gotten itself quite the reputation for being a little bewildering. Apple reserve…
Samsung launch bada OS SDK for app developers
Samsung's new OS, bada, has been getting a fair amount of attention for the last few months now, with the sleek Samsung Wave handset the first phone to get it when it launches in a few months time. However, a…
iPad and iPhone app developer's contract leaks online
The contract which each iPhone or iPad app developer must sign before submitting their creations has leaked online. Though developers are banned from speaking of the agreements they must accept, the Electronic Freedom Foundation has acquired a copy and posted…
Third-party apps headed to Amazon's Kindle
Finally realising that there's enough power buried in the Kindle to do more than just read books, Amazon have today announced that they will be opening up the hardware to third-party app developers. The development kit has gone live, and…
Spotify API "not much use to anyone", say developers
Developers aren’t too impressed with the much-trumpeted release of Spotify’s API. The blog post announcing the availability of the API, and the news article on Slashdot on the subject, are both peppered with comments about how limited the API actually is.
In fact, right now there’s only one thing you can do with it. Make a Spotify program that’ll let Premium subscribers listen on IA-32 Linux. That’s it. No websites, no mobile clients, no set-top boxes, or games consoles. Nothing. Certainly no making money off your application, even though you have to pay for a premium account to get an application key in the first place.
Now, to be fair to Spotify, they’ve said that they’ll expand things over time as they get used to running an API. But in its current state, the API is pretty much useless to 99.9% of people who want to do something with it. That’s a shame.
Libspotify (via Pansentient)
MWC 2009: O2 to pay customers to test apps on its app store
O2 announced this morning on the forum of its application store – Litmus – that it would soon be paying customers to test out applications, thanks to a partnership with a company called Mob4Hire.
O2 has 19 million customers, and the ones eligible for the Litmus project will be invited to participate in testing out applications. Customers who help to test an application will receive a free copy once it becomes commercially available, but they’ll also have the opportunity to earn hard cash.
It’s a bit of a complex system that involves bidding for applications. You put a figure on what you think your time is worth, and developers decide whether they think you’re worth it, and if both sides agree, then trialists get paid the pre-agreed amount.
Frequent and helpful testers will increase their “O2 Litmus tester reputation”, though it’s unclear if that’s going to be some sort of rating system, or just a more traditional, ethereal, reputation based on those things we used to have called “feelings”. Remember them?
O2 Litmus is available on the Motorola V3, Nokia N95, O2 Xda Orbit II, Samsung U600 and the Sony Ericsson W910, among others. Nearly 150 apps are available, and you can sign up at the O2 Litmus website.
Star Wars MMO: The Old Republic announced
In July, CEO of EA John Riccitiello revealed the existence of a second Star Wars massively-multiplayer-online-game, or MMOG, as they’re known. The first, Star Wars Galaxies, was initially popular when released in 2003, but after sweeping changes were made to the gameplay in late 2005, players left in their droves. This new attempt at hooking the vast intellectual property that is Star Wars into a MMO framework looks like it could be successful…