Solid state drives to match hard drive prices within "the next few years"

toshiba-SSD.jpg

Although solid state drives deliver incredible performance compared to their creaky, mechanical brethren, one area that SSDs have difficulty competing on is price. Opting for an SSD on a laptop, rather than a normal drive, can add hundreds of pounds to its cost, and you’ll likely end up with a smaller capacity too.

Flash marketing manager for Samsung, Brian Beard, says: “Flash memory in the last five years has come down 40, 50, 60 percent per year. Flash on a dollar-per-gigabyte basis will reach price parity, at some point, with hard disk drives in the next few years.”

The cost gap exists, Beard explains, because the two drives are built differently. In a traditional hard drive, the spindle, motors, PCB and cables all have a fixed price. Upgrading one of them – the motor, for example, so it spins faster – doesn’t add a massive incremental cost to the unit.

An SSD on the other hand, has a very small fixed cost – just the PCB and the enclosure. If you upgrade the memory units, increasing the speed or the capacity, the price increases linearly. A doubling of capacity will nearly double the price.

There’s plenty of pressure on SSD manufacturers to make their drives conform to the industry standard set up HDDs, but the flash memory market is notoriously unpredictable, so it could be some time things settle down. For the consumer, 256GB solid state drives are only now rolling out into mass production.

(via Cnet)

20 years of the internet: 10 sites that changed my life

internet-map.jpg

The internet is 20 years old today, and that fact made me start thinking about what the internet has given me over the years. I’m not going to get too gushy on you, I promise, but here’s ten websites that have completely changed my life.

What are the internet applications that have changed your life? Our comments box isn’t working at the moment, but you can drop us an email or a Tweet sharing your favourite sites, past and present. Please do, I’d love to hear your stories. Now, without further ado, let’s begin the in-no-particular-order list. Click on the big Hotmail logo to begin.

Second Life and World of Warcraft to be sued by Worlds.com

Worlds.com CEO Thom Kidrin seems like a rather opportunistic chap. He has a patent on a “scalable virtual world client-server chat system” and a “system and method for enabling users to interact in a virtual space” that he claims any massively-multiplayer game is infringing.

His first target has been NCSoft, a Koreak publisher that’s responsible for the fantastic-but-aging City of Heroes, and the no-subscription-fee Guild Wars. If that litigation is successful, then Thom says he “absolutely” intends to follow up with lawsuits against Activision-Blizzard and Linden Lab, who run World of Warcraft and Second Life respectively.

Thom says he doesn’t want anyone to go out of business, he just wants to be paid for his intellectual property. It’s going to be difficult for him to prove this one, though, given that these patents were filed in 1996 and 2000, and that most virtual worlds can trace their roots back much further than that, to MUDs, MUCKs, MOOs and MUSHes that date from the 80s.

We’ll keep an eye on this story and report back any developments, because victory in court for Kidrin could see the fledgling virtual worlds industry being cut down in its infancy.

(via Silicon Alley Insider, WoW Insider and Massively)

Google Voice launches in the USA

google-voice.jpg

Damn. I want this so bad. Google Voice, formerly known as GrandCentral and acquired by the company in 2006, has finally launched officially in the US. It’s a service that gives you one phone number that can access all your phones, for life, for free.

It’s been invite-only for nearly two years, and there are apparently tens of thousands of people on the waiting list, but Google will shortly be letting some of those people in. Accounts have, in the past, gone for up to $650 on eBay.

The way it works is that you get given a mobile phone number, and then a web interface lets you redirect that number to any phone you like. Going on holiday? Redirect it to the hotel you’re staying in. Leaving the office for an afternoon? Send people to your mobile phone. Expecting a call you don’t want? Put the caller through to the fax machine.

There’s also Spinvox-esque voicemail transcription, text messaging, friend settings (so that certain people can bypass your voicemail) and call recording. There’s even conference calling, and you can add credit to the account to make very cheap international calls, just like Skype.

Sadly, the service is only available in the USA. That’s a big 🙁 for me. When can we get that going down in the UK? It’s got to be possible, right?

(via TechCrunch)

Nintendo hikes up the price of the Wii to £20 more

wii.jpg

The credit crunch is biting hard, and it seems that it’s chomping on Nintendo particularly hard – the company is being forced to raise the price of its multi-bazillion selling Wii console. Nintendo says:

“Due to the severe and continuing depreciation of the pound, we are, unfortunately, having to raise our trade price to UK retailers of Wii hardware. The price that they then offer to consumers is, of course, up to the retailers.”

Those retailers are invariably feeling the pinch just as hard, so I suspect it’ll go straight through to the price on the ticket. The Wii currently retails for £180, and this change will add £18-£20 onto that figure. Depressing, in more ways than one.

(via Eurogamer)

Nokify – why Spotify and Nokia should team up

n95-spotify.jpg

Scandinavia is a cold place. The nights are long, the winters are snowy, and the coasts are fjordy. To stave off the cold, they run their computers all night long, and as a result the populations of the Nordic countries have become rather adept programmers and designers.

They make brilliant stuff, like the Pirate Bay, Ericsson phones, and a smörgåsbord of other exciting inventions, including Nokia and Spotify. In my post this morning about Nokia’s new music phones, I questioned why the two companies hadn’t made friends yet.

After all – Spotify has definite mobile ambitions and is in the process of pumping out an iPhone app. Nokia, on the other hand, dearly want to do more with music, but their Comes with Music service is an awful DRM-encumbred experience. Spotify has brilliant software, but no hardware. Nokia has incredible handsets, but a crappy software experience.

So why not combine? Ditch Comes with Music, which must be a buttload of hassle for Nokia to operate, and get Spotify to do exactly the same thing, but better. Build a year’s subscription into the handset price, and everyone’s happy. Nokia gets a fantastic music service that it doesn’t have to run, Spotify gets a tonne of new happy users, and the phone-buyer gets unlimited streaming music for free.

What could go wrong? Well, that depends on how Spotify implements its mobile experience compared to the desktop software. A constant 3G connection is unlikely, so there’s going to need to be some on-device storage of tracks, even if it’s heavily encrypted.

From what we know of Spotify’s iPhone application, it appears that you’ll be able to cache entire playlists – which would be fantastic. When the device can get a 3G connection, it will, but most of the time you’ll probably want to be playing off the internal memory – for reasons of battery life if nothing else.

A Spotify S60 application is coming, there’s no doubt about that, but with Nokia’s resources, expertise and cash behind the startup, something really exciting could happen that could really be a deal-breaker for someone choosing between a Sony Ericsson, Samsung or Nokia handset.

Best of all, it could finally drop the axe on the aging iPod, providing a fantastic, integrated on-the-go music listening experience with a catalogue in the cloud. I can’t think of anything better.

Spotify and Nokia

It's a coat! It's a bag! It's a tent!

coat-bag-tent-1.jpg

If you travel a lot, you appreciate convergence gadgets – those ones that combine two or three different gadgets into one. Is this going a bit far, though? It’s a coat that also serves as a bag and a tent(!).

The product of designer Justin Gargasz, this is just a concept so you won’t be able to buy it, but it’s pretty well-constructed. Made of Cordura, the excess material when in jacket form is rolled into the lower back to provide lumbar support. The arms of the jacket act as a handle when you’re in bag mode.

The only problem that I can forsee would come if it rained. If you’ve got a soaking wet tent, are you really going to want to put it on to try and keep you dry the rest of the day? One for dry weekends only, I think.

(via LikeCool)

Gaming BAFTAs – winners announced

bafta-awards.jpg

Last night, the gaming BAFTA winners were announced. They went predominantly to ‘hardcore’, more traditional games and ignored more recent successes. Particularly missing out were GTA IV and the Guitar Hero/Rock Band franchises. Call of Duty 4, on the other hand, cleared up – winning three awards.

Action & Adventure: Fable II
Nominated: Call of Duty 4: Modern Warfare, Dead Space, Grand Theft Auto IV, Prince of Persia, Tomb Raider: Underworld

Artistic Achievement: LittleBigPlanet
Nominated: Assassin’s Creed, Call of Duty 4: Modern Warfare, Dead Space, Gears of War 2 (Eh? – ed.), Metal Gear Solid 4: Guns of the Patriots

Best Game: Super Mario Galaxy
Nominated: Call of Duty 4: Modern Warfare, Fable II, Fallout 3, Grand Theft Auto IV, Rock Band

Casual: Boom Blox
Nominated: Guitar Hero World Tour, Buzz! Quiz TV, LittleBigPlanet, SingStar Vol. 2, Wii Fit

Gameplay: Call of Duty 4: Modern Warfare
Nominated: Grand Theft Auto IV, Left 4 Dead, Mario Kart Wii, Rock Band, Super Mario Galaxy

Handheld: Professor Layton and the Curious Village
Nominated: Geometry Wars: Galaxies, God of War: Chains of Olympus, The Legend of Zelda: Phantom Hourglass, Patapon, Soul Bubbles

Multiplayer: Left 4 Dead
Nominated: Buzz! Quiz TV, Call of Duty 4: Modern Warfare, Gears of War 2, Mario Kart Wii, Rock Band

Original Score: Dead Space
Nominated: Assassin’s Creed, Fable II, Fallout 3, LittleBigPlanet, Metal Gear Solid 4: Guns of the Patriots

Sports: Race Driver: GRID
Nominated: FIFA 09, Football Manager 2009, MotorStorm Pacific Rift, Pure, Wii Fit

Strategy: Sid Meier’s Civilization Revolution
Nominated: Advance Wars: Dark Conflict, Command & Conquer: Red Alert 3, Ninjatown, SOCOM: US Navy SEALs Tactical Strike, Viva Piñata: Pocket Paradise

Story and Character: Call of Duty 4: Modern Warfare
Nominated: Assassin’s Creed, Fable II, Fallout 3, Grand Theft Auto IV, Mass Effect

Technical Achievement: Spore
Nominated: Assassin’s Creed, Fable II, Fallout 3, Grand Theft Auto IV, LittleBigPlanet

Use of Audio: Dead Space
Nominated: Call of Duty 4: Modern Warfare, Gears of War 2, Grand Theft Auto IV, LittleBigPlanet, Super Mario Galaxy

GAME Award of 2008 (public voting): Call of Duty 4: Modern Warfare
Nominated: Fallout 3, Gears of War 2, Grand Theft Auto IV, Guitar Hero: World Tour, Left 4 Dead, LittleBigPlanet, Professor Layton and the Curious Village, Wii Fit, World of Warcraft: Wrath of the Lich King

Gary won’t be too happy, given how few of his original recommendations won awards. I’m fairly pleased though – CoD4 is fantastic, as is Spore, Civilization, GRID, Left 4 Dead and Fable 2. Given the competition, it’s good to see excellent games beating off the populist choices like GTA IV and Gears of War.

(via Buzzin Games)

Capcom challenges you to find body parts in central London

resident-evil-competition.png

Fan of Resident Evil 5? Fan of body parts? Fan of central London? Combine your passions tomorrow morning, Thursday March 12th, as Capcom leaves miscellaneous body parts strewn around the area near Trafalgar Square.

Entrants will be required to find as many body parts as possible, and take them to Westminster bridge by 11am, where you have to hold them over your head and shout “Kijuju!”. Points will be allocated for each body part found – 2 for an arm, 2 for a leg, 3 for a torso and 5 for a head.

The players with the most points at 11am win a “trip of a lifetime” to Africa. Tech Digest will be there in force, trying to win it for ourselves, so we’ll see you there!

(via Capcom)

Last.fm wades into YouTube music video row

lastfm_logo.jpg

In our discussion yesterday about the barney that’s erupted between YouTube and the Performing Rights Society(which collects cash for songwriters), I mentioned Pandora’s exit from the UK market due to hefty PRS fees.

Well, now Last.fm has weighed into the debate with its own take on things. Founder Martin Stiksel says that both sides need to find a resolution – and quick – before less-than-legal alternatives take hold. Stiksel wants cheaper and “less complicated” licenses as a result:

“It is a fundamental problem that we have been facing in that online music licensing is getting more complicated and more expensive. We pay each time one users listens to a song or watches a clip and, while that is more accurate because it makes sure the more popular songs get paid more, it is also very expensive. Terrestial radio pays a fixed minimum and that works out a lot cheaper – we have to find commercially workable rates otherwise illegal services will win and take over.”

Last.fm currently relies heavily on YouTube for its video content, so it has a vested interest in keeping the service going. The service has Last.tv in the works for the future, though, as a way of serving personalized music television to people. That could be interesting when it happens.

PRS and Google are due to meet over the next few days to see if they can find a resolution to the crisis.

Last.fm (via BBC)