Mass Effect 2 was one of the greatest games of this console generation. Just check out our full review if you don’t believe us. While more of the same would suit us just fine for Mass Effect 3, Greg Zeshchuk, boss of developers Bioware, has suggested that there could be some pretty big changes on the way in the shape of Kinect motion controls.
“The new motion controls are very interesting and quite powerful,” said Zeschuk. “Phase one of those is the dancing, fitness and party games, the sword-swinging games.”
It’s when the inevitable wave of cheap party games die down however that Zeschuk thinks Bioware will be able to do something quite special.
“The next phase is where it gets really interesting when developers like us can tear it all down and ask: ‘What can we actually do in a game like Mass Effect?’ Can we create a greater sense of immersion during conversations by using gestures? I think we probably could and I think that’s where we’ll explore.
“We’re not going to do a party game, we’re not going to do Dance Dance Krogan for Mass Effect. The reality is it’s going to have a really positive impact.
“There’s that impediment of a controller but hardcore gamers are never going to give that up. It might be nice to see a hybrid of a controller used with additional gesture on the side for immersive elements. So we’ll see it go from family entertainment and then broaden out.”
So where would you like to see Kinect implemented in Mass Effect, if anywhere? There are plenty of Minority Report-style holographic screens in the game universe just crying out to be manipulated with motion controls, but how about something a bit more adventurous, like for aiming gun shots?
It could be great, so long as we aren’t left dancing in front of our TVs with Sheppard in alien clubs. He’s got zero rhythm, as shown below…