Templars, towers, hidden knives, buckets of blood and fancy parkour footwork: Assassin's Creed is back with Revelations, the fourth instalment in the historical stealth slashing series. With a million loose ends to tie up and the promise of brand new gameplay mechanics, is it the definitive assassin experience Ubisoft Montreal have always promised?
Class based shooters can be a mixed bag. How do you encourage gamers to work as a team rather than going out Rambo-style, all guns blazing, for personal glory? And how do you differentiate yourself from the countless other shooters on the market? Brink, with its unique art direction and parkour controls plants its flag firmly in the genre's A-team, but falls short of becoming the new King of the Hill.