SEGA, maker of the legendary Super Monkey Ball series, told moneyman blog the Wall Street Journal that it’s sold 300,000 copies of Monkey Ball via the App Store in the 20 days since launch. At $9.99 a pop, that’s one hell of a cash cow for all involved.
“It gives iPhone a justifiable claim to being a viable gaming platform, ” said Simon Jeffery, president of Sega’s US arm. It also means Nintendo and Sony might…
Shown off last night at the iPhone SDK unveiling, here’s a look at SEGA’s legendary Monkey Ball running on iPhone. And running really bloody well by the looks of it.
Monkey Ball uses the iPhone’s accelerometer to detect movements, so, just like in the Wii version, you’ll be able to steer your little monkey around by moving your hands from side to side.