This is something that I’ve seen evidence of first-hand. The US Federal Communications Commissioner, Deborah Taylor Tate, has seen fit to label World of Warcraft as one of the biggest enemies of the education system:
“You might find it alarming that one of the top reasons for college drop-outs in the U.S. is online gaming addiction – such as World of Warcraft – which is played by 11 million individuals worldwide”
Now it’s true that World of Warcraft, when taken to extremes, can annihilate everything else in your life. However, it’s not an addiction – the vast majority of players know how to get the work/play balance right. Don’t condemn the many for the actions of a few.