Now this is what I like to see. DRM that rewards customers who’ve bought games, not punishes them. The DRM system on a new PC game – Sacred 2: Fallen Angel – allows any purchaser of a full physical or digital copy the right to pass the game around as many people as they like. The recipients will get 24 hours worth of full gameplay before they have the option to either uninstall or buy the game.
It’s fantastic because it lets people who’ve paid for the game share their love of it, but still helps people buy it. Users who upgrade from a shared copy won’t need to do any more installing, just put in an activation code. A round of applause for publishers ASCARON, please.