Microsoft defend Xbox One "holistic" design: "liquid black" = none more black

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There are lots of things to be skeptical of when it comes to Microsoft’s forthcoming Xbox One next-gen console, from DRM measures to a focus on entertainment over games. All reasonable worries, but we’re at odds with the netizens of the world when it comes to the design of the console. We like the angular black design that the Xbox One uses, but it’s not gone down well with many gaming fans, who’ve likened the forthcoming machine to a 1990s VCR.

Microsoft have now gone on the offensive, defending its “new approach to design” and their attempt to bring together all the console’s elements in a unifying way.

“We wanted to think from a holistic perspective,” said Ramiro Torres, creative director of design on the Xbox One.

“Its design has to make an appropriate statement that reflects its capability as an all-in-one entertainment system.

“The console and Kinect sensor are liquid black so they melt into the background when being used, allowing the content on your TV to dominate the living room.”

Check out the video above, where the Xbox One design team discuss their choices, and give a sneak-peak at some of the designs that didn’t make the cut.

Gerald Lynch
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