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VWFE: How do virtual worlds make money anyway? - Tech Digest
Right, time for a panel session at Virtual Worlds Forum Europe, on business models. In other words, where's the dosh coming from? Moderator Corey Bridges of The Multiverse Network is kicking things off by saying virtual world companies can learn a lot from games like World of Warcraft and Lineage, because they're making shedloads of money (I paraphrase, obviously). Thomas Bidaux from NCSoft Europe is first up, and they make massively multiplayer online games (MMOGs), so he should know that area well (Lineage and Guild Wars are among their games). The company's most common model is subscription, where people pay a monthly fee to play a game.
Stuart Dredge