Legend of Zelda series
One of the most glaring omissions was that of the Legend of Zelda series. Whilst briefly mentioned in the context of Shigeru Miyamoto’s genius, the astonishing things the series has done seems to have been overlooked. Whilst Super Mario Bros showed the importance of design, surely Zelda shows that full scale of what can be achieved? Every game in the series is a huge adventure - story driven, and covering a vast landscape. The combination of puzzles, combat and incremental upgrades set a pattern that is replicated in every adventure game today: from Tomb Raider to… well, the newer Zelda games. More than anything though, the likes of Link to the Past, Ocarina of Time and Skyward Sword all show what a completely solid and coherent game universe looks like - and Zelda represents a gold standard for what can be achieved.
Did you see Charlie Brooker’s Videogames Changed The World on Channel 4 on Saturday night? (It’s still on 4oD if you’re quick). It was a fascinating and funny countdown of 25 of the most important games that have got us to where we are today. Given the strict limit of 25 though, some important games didn’t make the cut – here’s five games that we think should have been included.