London in 1666
Back in 1665, London was a different place. Dark, dingy and infected with plague, it wasn’t a nice place to be. How about a game set in the City of London around this time? Lots of small, narrow roads and tightly packed buildings in which to leap around - plus lots of historical figures to hang out with. Perhaps our protagonist could hang out with famous diarist Samuel Pepys, and a young Isaac Newton could serve as the game’s Leonardo-type gadget guy? If the game wanted to retain the house-building mini-games we saw in Assassin’s Creed 2, then who better to help out than St Paul’s architect Christopher Wren? Here’s the clever bit - the end of the game could be set in 1666, when the Templars, so sick with all of the assassinations and the like, decide to burn down London to try to stop the protagonist. That fire gets a bit out of hand, and later becomes known as the Great Fire Of London. I dare you to tell me that this isn’t a brilliant idea.
We’re less than a month away from the new Assassin’s Creed game – due on November 1st!. What the series does brilliantly is recreate historical settings – immersing the player in the time period. Previous games have touched upon the Middle East circa 1000AD, renaissance Italy and the American war of independence – and the latest looks set to be a swashbuckling adventure set in the Caribbean during the so-called “Golden Age of Piracy”.
The only problem with playing such a detailed and clever game though (well, clever once you ignore that the whole “genetic memories” thing is pretty silly) – is that you can’t help but dream up more scenarios in which you’d like to jump around the rooftops, and more historical bad-guys who you’d like to dispatch with a hidden blade.
So with the time machine booting up, the history textbooks out, and our “this is definitely not fanfiction, honest” sense of embarrassment suitably suppressed, here’s our pick of some amazing potential historical Assassin’s Creed settings.