“Nintendo’s in trouble right now,” said Pachter to ABC News. “Nintendo, I think, waited two years too long to launch a competitive console, you know, a high-definition console with the PS3 and the Xbox 360. I think by the time they did launch a console that stacks up really well, the other two guys passed them by.”
Microsoft and Sony’s consoles will both launch sometime in November, a year behind the Wii U. But one of the main problems with the Wii U is that it hasn’t secured the support of third-parties, with notable publisher EA all-but pulling support for the console altogether. Many of the games showcased at E3 2013 by were first-party titles, created by Nintendo themselves.
But one of the real differences between the three companies is their background and what they’ve aimed to do with their products. Where Nintendo have always focused on the gameplay and not worried as much about graphics, Sony have primarily focused on the graphics and reaching the hardcore gamers with their forthcoming PS4, with Microsoft’s Xbox One shifting focus towards entertainment and reaching families as well as hardcore gamers.
“We know EA has no games in development for Wii U,” added Pachter. “If others follow suit, I mean if you see Activision pull support, if you see Ubisoft, you see Take 2 pull support, the Wii U is a Nintendo-only gaming device, which is the way they were back with the NES in 1985. They’re not going to sell a lot of consoles if they don’t have games like FIFA, and Battlefield, and Call of Duty, and Grand Theft Auto.”
By NGLoBuglio | July 8th, 2013