Set to launch on December 1st, the game runs on the Unreal 3 Engine, and uses the iPhone 4S’s new A5 processor to be even more of a graphical powerhouse than the first title.
“Infinity Blade allowed us to demonstrate the true potential of triple-A handheld gaming by delivering mind-blowing graphics and awesome gameplay to millions of mobile users,” said Chair Entertainment boss Donald Mustard.
“With Infinity Blade 2, we’re pushing the boundaries of everything achieved to date and adding a ton of new content and unique new features to create the must-have gaming experience on iOS.”
Epic also said that the game will run on the iPad and iPod Touch, as well as using new iOS 5 features such as iCloud for game saves and profile switching across multiple devices.
The original Inifinity Blade itself has already made more than $10 million in sales, according to Epic.
By Gerald Lynch | October 5th, 2011