EA have revealed that they will be putting a player limit on their long-awaited Star Wars: The Old Republic MMORPG at launch.
EA will be putting a tight limit on the number of copies of the game available at launch, including both physical retail and digital download channels.
Rather than chasing massive player numbers as they take on the mighty World of Warcraft, EA will instead be looking to ensure server stability when the game is finally in player’s hands.
The player cap has not yet been revealed, but EA revealed that the Old Republic would be “substantially profitable” with just 500,000 subscribers, and “very profitable” with anything above 1 million players.
It’s a wise move in my opinion; there’s nothing more likely to alienate a fledgling MMO community than a shoddy launch, and keeping the player base down at a manageable level when the servers are first put to the test will help things go smoothly.
Still, there will likely be a lot of Star Wars and MMORPG fans alike calling out EA as “scruffy looking nerf-herders” when they can’t get access to one of the year’s most hotly anticipated games at launch. Hopefully they’ll scale those server sizes up quickly.
Via: Game Informer
By Gerald Lynch | August 19th, 2011